On the other hand, placing the tower in an area with few enemies is a bad idea. This means that the tower is far less intensive to use than other Melee Towers, since no care must be taken to keep the zombies alive. The tower's method of spawning troops (replenishing from enemy casualties) means that, in a choke point or other active area, new zombies will be spawned as quickly as existing zombies are killed. Its large spawn cap of 5 zombies, and the way it replenishes troops, makes it ideal against many weak enemies, while its Tier 4 upgrades improve the tower's ability to hold back enemies and damage swarms of foes. The Grim Cemetery is a Melee Tower specialized in crowd control. ‡: Poison damage is dealt over 3 seconds (3 damage per 0.33 second). †: The damage is incorrectly described on mobile as 60/120 damage. ![]() (The actual cooldown is 12 seconds despite the description claiming "every several seconds".) Improves your zombies, giving them more HP and extra damage.Įvery 12 seconds, Zombies spawned from killed enemies will explode on death, dealing magic damage (both instant damage and poison damage). Enemies with 500 or more HP are raised into sturdier Zombies, with 30% more HP.Ĭreates a zone full of gripping hands, slowing enemies over it for 4 seconds. Though they do not heal even when idle, any hit points lost will be replenished when the tower is upgraded. Grim Cemetery can hold up to 5 Zombies at a time. ![]() A dangerous cemetery full of zombies hungry for brains.Įnemies unfortunate enough to die close to this cemetery will be denied their rest and forced to rise as mindless zombies, wandering about and attacking foes until they rot or get destroyed.
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